What's included and what's not included?

Here are the benefits of enrolling to this class

  • Self-paced

  • 32+ hours of detailed content

  • 16 videos, 2 hours each

  • Access to Facebook Group

  • Upgradable to a Bundle or LIVE courses

  • Review sessions

  • Live meetings with Q&A

Course Reviews

5 star rating

Massive knowledge

Ababiya Worku

This was an amazing class! I have learned a ton of stuff!

This was an amazing class! I have learned a ton of stuff!

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5 star rating

Excellent experience

eric lane

I've always been interested in photorealism with the human form, and this class is an extremely advantageous jumping-off point. From primary forms and an...

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I've always been interested in photorealism with the human form, and this class is an extremely advantageous jumping-off point. From primary forms and anatomical correctness to finite details, texture, hair, and more, Kris is an expert and a master in all of these aspects. As a full-time employee on the commercial side of the industry, it's tough to work at the pace that Kris works at, but I don't think that is the intention. I don't think there is much to say in terms of criticism. It's a peek into a process that very clearly yields the highest quality results one can achieve. I look forward to posting on the FB page and hopefully getting more feedback down the line. Cheers,

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5 star rating

amazing class

khaled ibrahim

Thank you kris :) have a good days

Thank you kris :) have a good days

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5 star rating

A great learning experience

Enrique Mateo-Sagasta

The program didn't disappointment. It is a great learning experience where you get to build your character alongside with one of the best digital artist out ...

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The program didn't disappointment. It is a great learning experience where you get to build your character alongside with one of the best digital artist out there. Suitable for all levels it gives you access to a ton of information that you can replay at your own pace later own. He is building a nice community around and tries as hard as he can to give feedback, explain his process and shows his human side by failing and get back again with a solution for every problem he faces on the process that he later on explains to all his students. Artistically and technically a very valuable program.

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5 star rating

Really useful course and learned a lot of new things

Tuhin Biswas

First I would like to thank Mr. Kris Costa for producing such course to the artists. This course is really useful to everyone who wants to pursue a career as...

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First I would like to thank Mr. Kris Costa for producing such course to the artists. This course is really useful to everyone who wants to pursue a career as a character artist. I really enjoyed a lot and learned many new things. Thank You

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Course curriculum

  • 1

    Welcome

    • Welcome Letter

    • Support Files

  • 2

    Week 1

    • Lesson 1 - class' structure, setting up the Maya environment and introduction to render settings, finishing up with a initial quick sketch from a cube

    • Initial Sketch Session Timelapse

    • Lesson 2 - Camera lenses, Area and HDRI lighting in Arnold, head scale, my approach to organic forms, skull size, ear position

    • Sketch Timelapse - Second Session

    • Lesson 3 - Eyes sizes, distances, rotation, sculpting the ear, personal work to fight frustration at the work place

    • Sketch Timelapse - Third Session

    • Lesson 4 - Mesh planning, UVs planning, sketch reprojection into new topology with ZWrap, exporting maps and setting displacement maps in Maya

  • 3

    Week 2

    • Lesson 5 - Pores constrution, pores arrays, sculpting with pores stamps, exporting displacement maps, test renders in Arnold

    • Lesson 6 - Wrinkles, blending wrinkles and pores, eyebags detailing, lips perimeter, directional detail

    • Lesson 7 - Sculpting and detailing the lips, more blending and sculpting of details around the face

    • Lesson 8 - Specular, micro-bump procedural map and bump height maps explored and tested

  • 4

    Week 3

    • Lesson 9 - Updated skin shader, sculpting techniques to add skin variations, ACES color setup, Arnold camera settings, Alien Skin Exposure Demo

    • Lesson 10 - Polypainting dark skin from scratch or from toned down light skin: brushes, colors and techniques

    • Lesson 11 - Eyes Explored: anatomy, construction, sculpting, painting and shaders

    • Lesson 11 Addon: Iris Sculpt Time-lapse

    • Lesson 12 - Introduction to XGen, grooming eyelashes and eyebrows, tearline explored

  • 5

    Week 4

    • Lesson 13 - Grooming the peachfuzz, nosehair and beard, more xgen IG options explored

    • Lesson 14 - Grooming the main hair with XGen Interactive + Guides and modifiers, density maps etc. Sculpting demo.

    • Lesson 15 - Recap/updated skin shader + lighting + camera and render settings, more detailing and skin sculpting, post processing recap

    • Lesson 16 - Final meeting. Teeth model and shaders explored, clay renders and clay brushes explored, long hair explored and final discussion

  • 6

    Reviews

    • Bi-weekly Review Sessions - 1 of 2

    • Bi-weekly Review Sessions - 2 of 2

    • Please, review this Course

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